Keep advancing and stay alive. Step on the colored tiles to open the door to the next room.

  • Move: W, A, S, D
  • Reload: R
  • Shoot: Left Mouse Button
  • Aim: Right Mouse Button (hold)
  • Mute/Unmute: M
  • Reset Scoreboard: T
Updated 13 days ago
StatusPrototype
PlatformsHTML5
AuthorTorayuri
GenreAction, Shooter
Made withGodot
Tags2D, Minimalist, Top-Down, Top down shooter
Average sessionA few minutes
InputsKeyboard, Mouse
AI DisclosureAI Assisted, Code, Sounds

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Slice.zip 13 MB

Comments

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(3 edits) (+1)

Cool game. I found my self killing 100 targets before realising I'm not sure what I'm doing (good thing). Good ground works for a game. 

Would be cool if there's also a time element? like a red zone that follows you upwards or something.

thoughts on movement inaccuracy? I found myself running and running a lot mainly holding tar RMB.

I like the fog of war system Would be cool if there was a visual indicator.

Not sure what the blue walls do. I tried wall banging but nothing happened.

Very cool keep it up :)

Second run: 26s
1.455 kills
1.29 kills

(+1)

Thanks for playing! There will be objectives! I’m still iterating on the direction this game should take. And this game will keep focus more on tactics and precision than run & gun.

The blue walls will be penetrated by rifle bullets and destructible by shotguns or explosives to create more entry points in some future update.